Department of Computational Media Open Access Policy Deposits
There are 53 publications in this collection, published between 2014 and 2024. Showing 1 - 50.
Chung, Chia-Fang; Chiang, Pei-Ni; Tan, Connie; Wu, Chien-Chun; Schmidt, Haley; Kotarski, Aric et al.: Opportunities to design better computer vison-assisted food diaries to support individuals and experts in dietary assessment: An observation and interview study with nutrition experts., 2024
Zhou, Hongwei; Zhu, Jichen; Mateas, Michael; Wardrip-Fruin, Noah: The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?, 2024
Hernandez, Cristian; Aslankoohi, Elham; Frolikov, Pavel; Li, Houpu; Kurniawan, Sri; Rolandi, Marco: Implementing QR codes in academia to improve sample tracking, data accessibility, and traceability in multicampus interdisciplinary collaborations., 2023
Lin, Dana; Melcer, Edward; Keehl, Oleksandra; Eddington, Hyrum; Trickey, Amber; Tsai, Jason et al.: ENTRUST: A Serious Game-Based Virtual Patient Platform to Assess Entrustable Professional Activities in Graduate Medical Education., 2023
Liu, Peiyao; Xie, Chenxing: Designing Between Virtuality and Reality: Improving Inclusiveness in Hybrid Spaces, 2023
Osborn, Joseph C; Lederle-Ensign, Dylan; Wardrip-Fruin, NG; Mateas, Michael: Combat in Games, 2023
Osborne, Anya; Fielder, Sabrina; Mcveigh-Schultz, Joshua; Lang, Timothy; Kreminski, Max; Butler, George et al.: Being Social in VR Meetings: A Landscape Analysis of Current Tools, 2023
Sharma, Rhea; Nair, Atira; Guo, Ana; Palea, Dustin; Lee, David T: It's usually not worth the effort unless you get really lucky": Barriers to Undergraduate Research Experiences from the Perspective of Computing Faculty, 2023
Duval, Jared; Thakkar, Rutul; Du, Delong; Chin, Kassandra; Luo, Sherry; Elor, Aviv et al.: Designing Spellcasters from Clinician Perspectives: A Customizable Gesture-Based Immersive Virtual Reality Game for Stroke Rehabilitation, 2022
Jawad, Abdul; Whitehead, Jim: CogMod: Simulating Human Information Processing Limitation While Driving, 2022
Johnson-Bey, Shi; Nelson, Mark J; Mateas, Michael: Exploring the Design Space of Social Physics Engines in Games, 2022
Karth, Isaac: Preliminary Poetics of Procedural Generation in Games, 2022
Kresnye, K; Chung, Chia-Fang; Martin, Christopher; Shih, Patrick: Survey on the Past Decade of Technology in Animal Enrichment: A Scoping Review., 2022
Ehrlich, Drew: Printing the Polyphorm: Using 3D Printing to Manufacture Biologically Inspired Rhizomatic Structures, 2021
Iramanesh, Ari; Kreminski, Max: AgentCraft: An Agent-Based Minecraft Settlement Generator, 2021
Karth, Isaac; Duplantis, Tamara; Kreminski, Max; Kashyap, Sachita; Kukutla, Vajaya; Lo, Aaron et al.: Generating Playable RPG ROMs for the Game Boy, 2021
Karth, Isaac; Smith, Adam Marshall: WaveFunctionCollapse: Content Generation via Constraint Solving and Machine Learning, 2021
Kleinman, Erica; Gayle, Christian; Seif El-Nasr, Magy: Because Im Bad at the Game! A Microanalytic Study of Self Regulated Learning in League of Legends., 2021
Austin, Elizabeth; Lee, Jenney; Amtmann, Dagmar; Bloch, Rich; Lawrence, Sarah; McCall, Debbe et al.: Use of patient-generated health data across healthcare settings: implications for health systems., 2020
Burchett, Joseph N; Elek, Oskar; Tejos, Nicolas; Prochaska, J Xavier; Tripp, Todd M; Bordoloi, Rongmon et al.: Revealing the Dark Threads of the Cosmic Web, 2020
Munson, Sean; Schroeder, Jessica; Karkar, Ravi; Kientz, Julie; Chung, Chia-Fang; Fogarty, James: The Importance of Starting With Goals in N-of-1 Studies., 2020
Paranjape, Ishaan; Jawad, Abdul; Xu, Yanwen; Song, Asiiah; Whitehead, Jim: A Modular Architecture for Procedural Generation of Towns, Intersections and Scenarios for Testing Autonomous Vehicles, 2020
Simha, Sunil; Burchett, Joseph N; Prochaska, J Xavier; Chittidi, Jay S; Elek, Oskar; Tejos, Nicolas et al.: Disentangling the Cosmic Web toward FRB 190608, 2020
Abramov, David; Otto, Jasmine; Dubey, Mahika; Artanegara, Cassia; Boutillier, Pierre; Fontana, Walter et al.: RuleVis: Constructing Patterns and Rules for Rule-Based Models, 2019
Abramov, David; Otto, Jasmine; Dubey, Mahika; Artanegara, Cassia; Boutillier, Pierre; Fontana, Walter et al.: RuleVis: Constructing Patterns and Rules for Rule-Based Models, 2019
Burchett, JN; Abramov, D; Otto, J; Artanegara, C; Prochaska, JX; Forbes, AG: IGM‐Vis: Analyzing Intergalactic and Circumgalactic Medium Absorption Using Quasar Sightlines in a Cosmic Web Context, 2019
Chung, Chia-Fang; Wang, Qiaosi; Schroeder, Jessica; Cole, Allison; Zia, Jasmine; Fogarty, James et al.: Identifying and Planning for Individualized Change: Patient-Provider Collaboration Using Lightweight Food Diaries in Healthy Eating and Irritable Bowel Syndrome., 2019
Dubey, Mahika; Otto, Jasmine; Forbes, Angus G: Data Brushes: Interactive Style Transfer for Data Art, 2019
Dubey, Mahika; Ortiz, Alan Peral; Agrawal, Rakshit; Forbes, Angus G: Predicting Biker Density at Bikeshare Station Intersections in San Francisco, 2019
Karth, Isaac; Smith, Adam M: Addressing the fundamental tension of PCGML with discriminative learning, 2019
Kreminski, Max; Karth, Isaac; Wardrip-Fruin, Noah: Generators that read, 2019
Miller, Josh; Lee, Vivian; Cooper, Seth; El-Nasr, Magy: Large-Scale Analysis of Visualization Options in a Citizen Science Game., 2019
Xu, Ran; Thomas, Manu Mathew; Leow, Alex; Ajilore, Olusola A; Forbes, Angus G: TempoCave: Visualizing Dynamic Connectome Datasets to Support Cognitive Behavioral Therapy, 2019
Boutillier, Pierre; Maasha, Mutaamba; Li, Xing; Medina-Abarca, Héctor; Krivine, Jean; Feret, Jérôme et al.: The Kappa platform for rule-based modeling., 2018
Conrin, Sean D; Zhan, Liang; Morrissey, Zachery D; Xing, Mengqi; Forbes, Angus; Maki, Pauline et al.: From Default Mode Network to the Basal Configuration: Sex Differences in the Resting-State Brain Connectivity as a Function of Age and Their Clinical Correlates, 2018
Forbes, Angus G; Burks, Andrew; Lee, Kristine; Li, Xing; Boutillier, Pierre; Krivine, Jean et al.: Dynamic Influence Networks for Rule-Based Models, 2018
Keiriz, Johnson JG; Zhan, Liang; Ajilore, Olusola; Leow, Alex D; Forbes, Angus G: NeuroCave: A web-based immersive visualization platform for exploring connectome datasets, 2018
Morrissey, Zachery; Zhan, Liang; Lee, Hyekyoung; Keiriz, Johnson; Forbes, Angus; Ajilore, Olusola et al.: Phase Angle Spatial Embedding (PhASE), 2018
Wardrip-Fruin, Noah: EXPRESSIVE PROCESSING Interpretation and Creation, 2018
Xing, Mengqi; GadElkarim, Johnson; Ajilore, Olusola; Wolfson, Ouri; Forbes, Angus; Phan, K et al.: Thought Chart: tracking the thought with manifold learning during emotion regulation., 2018
Zhan, Liang; Jenkins, Lisanne M; Zhang, Aifeng; Conte, Giorgio; Forbes, Angus; Harvey, Danielle et al.: Baseline connectome modular abnormalities in the childhood phase of a longitudinal study on individuals with chromosome 22q11.2 deletion syndrome, 2018
Chung, Chia-Fang; Agapie, Elena; Schroeder, Jessica; Mishra, Sonali; Fogarty, James; Munson, Sean: When Personal Tracking Becomes Social: Examining the Use of Instagram for Healthy Eating., 2017
Karth, Isaac; Smith, Adam M: WaveFunctionCollapse is constraint solving in the wild, 2017
Murray, Paul; McGee, Fintan; Forbes, Angus: A taxonomy of visualization tasks for the analysis of biological pathway data., 2017
Osborn, Joseph C; Wardrip-Fruin, Noah; Mateas, Michael: Refining operational logics, 2017
Balogh, Brett; Camci, Anil; Murray, Paul; Forbes, Angus G: Spectral Landscapes: Visualizing Electromagnetic Interactions, 2016
Chung, Chia-Fang; Dew, Kristin; Cole, Allison; Zia, Jasmine; Fogarty, James; Kientz, Julie et al.: Boundary Negotiating Artifacts in Personal Informatics: Patient-Provider Collaboration with Patient-Generated Data., 2016
Chung, Chia-Fang; Munson, Sean; Thompson, Matthew; Baldwin, Laura-Mae; Kaplan, Jeffrey; Cline, Randall et al.: Implementation of a New Kiosk Technology for Blood Pressure Management in a Family Medicine Clinic: from the WWAMI Region Practice and Research Network., 2016
Dang, TN; Pendar, N; Forbes, AG: TimeArcs: Visualizing Fluctuations in Dynamic Networks, 2016
Kaltman, Eric; Wardrip-fruin, Noah; Mastroni, Mitch; Lowood, Henry; De groat, Greta; Edwards, Glynn et al.: Implementing Controlled Vocabularies for Computer Game Platforms and Media Formats in SKOS, 2016